shaders = 9 shader0 = shaders_slang/ntsc/shaders/maister/ntsc-pass1-svideo-3phase.slang filter_linear0 = false wrap_mode0 = clamp_to_border frame_count_mod0 = 2 mipmap_input0 = false float_framebuffer0 = true srgb_framebuffer0 = false scale_type_x0 = absolute scale_x0 = 1024 scale_type_y0 = source scale_y0 = 1.000000 shader1 = shaders_slang/ntsc/shaders/maister/ntsc-pass2-3phase.slang filter_linear1 = false wrap_mode1 = clamp_to_border mipmap_input1 = false float_framebuffer1 = false srgb_framebuffer1 = false scale_type_x1 = source scale_x1 = 0.500000 scale_type_y1 = source scale_y1 = 1.000000 shader2 = shaders_slang/ntsc/shaders/maister/ntsc-gauss-pass.slang filter_linear2 = false wrap_mode2 = clamp_to_border mipmap_input2 = false float_framebuffer2 = false srgb_framebuffer2 = false scale_type_x2 = source scale_x2 = 1.000000 scale_type_y2 = viewport scale_y2 = 1.000000 shader3 = shaders_slang/ntsc/shaders/maister/ntsc-stock.slang filter_linear3 = true wrap_mode3 = clamp_to_border mipmap_input3 = false float_framebuffer3 = false srgb_framebuffer3 = false shader4 = shaders_slang/crt/shaders/glow/linearize.slang wrap_mode4 = clamp_to_border mipmap_input4 = false alias4 = CRTPass float_framebuffer4 = false srgb_framebuffer4 = false shader5 = shaders_slang/crt/shaders/glow/threshold.slang wrap_mode5 = clamp_to_border mipmap_input5 = false float_framebuffer5 = false srgb_framebuffer5 = false shader6 = shaders_slang/blurs/shaders/blur-gauss-h.slang wrap_mode6 = clamp_to_border mipmap_input6 = false float_framebuffer6 = false srgb_framebuffer6 = false shader7 = shaders_slang/blurs/shaders/blur-gauss-v.slang wrap_mode7 = clamp_to_border mipmap_input7 = false float_framebuffer7 = false srgb_framebuffer7 = false shader8 = shaders_slang/crt/shaders/glow/resolve.slang wrap_mode8 = clamp_to_border mipmap_input8 = false float_framebuffer8 = false srgb_framebuffer8 = false